Look At

CameraLookAt

using UnityEngine;
using System.Collections;

public class CameraLookAt : MonoBehaviour
{
    public Transform target;
    
    void Update ()
    {
        transform.LookAt(target);
    }
}

What I Learned

In this task, I learned about how the Unity Camera can be controlled by a script.

 

 

Print Friendly, PDF & Email